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	<title>Jimmy&#039;s Blog &#187; Multi-Touch</title>
	<atom:link href="http://www.jimmy.sh/tag/multi-touch/feed" rel="self" type="application/rss+xml" />
	<link>http://www.jimmy.sh</link>
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		<title>flash CS5开发iPhone应用［2.多点触摸(Multi-touch)］</title>
		<link>http://www.jimmy.sh/flash/flash-cs5-iphone-multi-touc.html</link>
		<comments>http://www.jimmy.sh/flash/flash-cs5-iphone-multi-touc.html#comments</comments>
		<pubDate>Fri, 08 Jan 2010 15:02:38 +0000</pubDate>
		<dc:creator>Jimmy</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flash CS5]]></category>
		<category><![CDATA[Flash多点触摸]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Multi-Touch]]></category>

		<guid isPermaLink="false">http://www.jimmy.sh/?p=1551</guid>
		<description><![CDATA[iPhone刚出来的时候最让我惊喜的莫过于多点触摸(Multi-touch)和手势，酷的一塌糊涂。超多游戏好应用使用了多点触摸技术，废话不多，来看看在Flash cs5中如何实现多点触摸。 这些在Flash cs5中都可以轻松实现。 AS新增加类包 flash.events.TouchEvent; 多点触摸事件 Property： altKey : Boolean //设置Alt键激活与否 commandKey : Boolean //设置Command键激活与否 controlKey : Boolean //设置Control键激活与否 ctrlKey : Boolean //设置Ctrl键激活与否 isPrimaryTouchPoint : Boolean //接触的第一个点是否被看成鼠标事件 isRelatedObjectInaccessible : Boolean //安全设置 localX : Number //相对x坐标 localY : Number //相对y坐标 pressure : Number //于设备接触的压力 relatedObject : InteractiveObject// 显示相关的Object shiftKey : Boolean// 设置ShiftKey键激活与否 sizeX : Number// [...]]]></description>
			<content:encoded><![CDATA[<p>iPhone刚出来的时候最让我惊喜的莫过于多点触摸(Multi-touch)和手势，酷的一塌糊涂。超多游戏好应用使用了多点触摸技术，废话不多，来看看在Flash cs5中如何实现多点触摸。</p>
<p>这些在Flash cs5中都可以轻松实现。</p>

<div class="wp_syntax"><div class="code"><pre class="actionscript3" style="font-family:monospace;">AS新增加类包  <span style="color: #004993;">flash.events</span>.TouchEvent; 多点触摸事件
Property：
<span style="color: #004993;">altKey</span> <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Boolean</span> <span style="color: #009900;">//设置Alt键激活与否</span>
commandKey <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Boolean</span> <span style="color: #009900;">//设置Command键激活与否</span>
controlKey <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Boolean</span> <span style="color: #009900;">//设置Control键激活与否</span>
<span style="color: #004993;">ctrlKey</span> <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Boolean</span> <span style="color: #009900;">//设置Ctrl键激活与否</span>
isPrimaryTouchPoint <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Boolean</span> <span style="color: #009900;">//接触的第一个点是否被看成鼠标事件</span>
isRelatedObjectInaccessible <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Boolean</span> <span style="color: #009900;">//安全设置</span>
<span style="color: #004993;">localX</span> <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Number</span>  <span style="color: #009900;">//相对x坐标</span>
<span style="color: #004993;">localY</span> <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Number</span>  <span style="color: #009900;">//相对y坐标</span>
pressure <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Number</span> <span style="color: #009900;">//于设备接触的压力</span>
<span style="color: #004993;">relatedObject</span> <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">InteractiveObject</span><span style="color: #009900;">// 显示相关的Object</span>
<span style="color: #004993;">shiftKey</span> <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Boolean</span><span style="color: #009900;">// 设置ShiftKey键激活与否</span>
sizeX <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Number</span><span style="color: #009900;">// 触摸时的宽度</span>
sizeY <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Number</span> <span style="color: #009900;">//触摸时高度</span>
<span style="color: #004993;">stageX</span> <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Number</span> <span style="color: #009900;">//全局X坐标</span>
<span style="color: #004993;">stageY</span> <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Number</span> <span style="color: #009900;">//全局Y坐标</span>
touchPointID <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">int</span> <span style="color: #009900;">//接触点的ID识别码</span>
&nbsp;
Methods：
TouchEvent
&nbsp;
AS新增加类包 <span style="color: #004993;">flash.ui</span>.Multitouch; 多点触摸管理类
inputMode <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">String</span>  <span style="color: #009900;">//触摸事件的处理模式（多点或是手势）</span>
maxTouchPoints <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">int</span>  <span style="color: #009900;">//当前环境所支持同时进行的接触点的最大数量</span>
supportedGestures <span style="color: #000000; font-weight: bold;">:</span> Vector. <span style="color: #009900;">//当前环境所支持多接触的类型</span>
supportsGestureEvents <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Boolean</span> <span style="color: #009900;">//当前环境是否支持手势</span>
supportsTouchEvents <span style="color: #000000; font-weight: bold;">:</span> <span style="color: #004993;">Boolean</span> <span style="color: #009900;">//当前环境是否支持基本的触摸</span></pre></div></div>

<table style="cursor: default; background-color: #ffffff; border-collapse: collapse; border: 1px dashed #bbbbbb;" border="0" cellspacing="0" cellpadding="0">
<tbody>
<tr>
<td style="color: #000000; font-size: 11px; cursor: text; width: 124px; height: 14px; background-color: #f5fbff; padding: 5px; margin: 8px; border: 1px dashed #bbbbbb;" valign="top"><span style="letter-spacing: 0px;">实例下载</span></td>
<td style="color: #000000; font-size: 11px; cursor: text; width: 124px; height: 14px; background-color: #f5fbff; padding: 5px; margin: 8px; border: 1px dashed #bbbbbb;" valign="top"><span style="letter-spacing: 0px;">原文件</span></td>
<td style="color: #000000; font-size: 11px; cursor: text; width: 149px; height: 14px; background-color: #f5fbff; padding: 5px; margin: 8px; border: 1px dashed #bbbbbb;" valign="top"><span style="letter-spacing: 0px;">ipa</span></td>
</tr>
<tr>
<td style="color: #000000; font-size: 11px; cursor: text; width: 124px; height: 14px; background-color: #ffffff; padding: 5px; margin: 8px; border: 1px dashed #bbbbbb;" valign="top">多点触摸</td>
<td style="color: #000000; font-size: 11px; cursor: text; width: 124px; height: 14px; background-color: #ffffff; padding: 5px; margin: 8px; border: 1px dashed #bbbbbb;" valign="top"><span style="text-decoration: underline;"><a href="http://www.jimmy.sh/wp-content/uploads/2010/01/Multi-touch.zip">Multi-touch</a></span></td>
<td style="width: 149px; height: 14px; background-color: #ffffff; padding: 5px;" valign="top">
<p style="line-height: 19px; font: normal normal normal 12px/normal Helvetica; color: #001fa9; margin: 0px;"><span style="text-decoration: underline;"><a href="http://www.jimmy.sh/wp-content/uploads/2010/01/Multi-touch-test.ipa">Multi-touch-test.ipa</a></span></p>
</td>
</tr>
</tbody>
</table>
<div id="attachment_1557" class="wp-caption alignnone" style="width: 330px"><a href="http://www.jimmy.sh/wp-content/uploads/2010/01/IMG_0350.PNG"><img class="size-full wp-image-1557" title="IMG_0350" src="http://www.jimmy.sh/wp-content/uploads/2010/01/IMG_0350.PNG" alt="IMG_0350" width="320" height="480" /></a><p class="wp-caption-text">截图</p></div>
<p>源代码<br />
<span id="more-1551"></span></p>

<div class="wp_syntax"><div class="code"><pre class="actionscript3" style="font-family:monospace;"><span style="color: #3f5fbf;">/* @author jimmy
 * www.jimmy.sh
*/</span>
<span style="color: #9900cc; font-weight: bold;">package</span>
<span style="color: #000000;">&#123;</span>
&nbsp;
	<span style="color: #0033ff; font-weight: bold;">import</span> <span style="color: #004993;">flash.display</span>.<span style="color: #004993;">DisplayObject</span>;
	<span style="color: #0033ff; font-weight: bold;">import</span> <span style="color: #004993;">flash.display</span>.<span style="color: #004993;">Sprite</span>;
	<span style="color: #0033ff; font-weight: bold;">import</span> <span style="color: #004993;">flash.events</span>.TouchEvent;
	<span style="color: #0033ff; font-weight: bold;">import</span> <span style="color: #004993;">flash.ui</span>.Multitouch;
	<span style="color: #0033ff; font-weight: bold;">import</span> <span style="color: #004993;">flash.ui</span>.MultitouchInputMode;
&nbsp;
	<span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #9900cc; font-weight: bold;">class</span> main extends <span style="color: #004993;">Sprite</span>
	<span style="color: #000000;">&#123;</span>	
&nbsp;
		<span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #6699cc; font-weight: bold;">var</span> s1<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Sprite</span>;
		<span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #6699cc; font-weight: bold;">var</span> s2<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Sprite</span>;
		<span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #6699cc; font-weight: bold;">var</span> s3<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Sprite</span>;
		<span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #6699cc; font-weight: bold;">var</span> s4<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Sprite</span>;
		<span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #6699cc; font-weight: bold;">var</span> s5<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Sprite</span>;
		<span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #6699cc; font-weight: bold;">var</span> s6<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Sprite</span>;
		<span style="color: #0033ff; font-weight: bold;">protected</span> <span style="color: #6699cc; font-weight: bold;">var</span> touchMap<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Array</span>= <span style="color: #000000;">&#91;</span><span style="color: #000000;">&#93;</span>;
		<span style="color: #0033ff; font-weight: bold;">protected</span> <span style="color: #6699cc; font-weight: bold;">var</span> touchMc<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Array</span>;
		<span style="color: #0033ff; font-weight: bold;">public</span> <span style="color: #339966; font-weight: bold;">function</span> main<span style="color: #000000;">&#40;</span><span style="color: #000000;">&#41;</span>
		<span style="color: #000000;">&#123;</span>
			touchMc=<span style="color: #000000;">&#91;</span>s1,s2,s3,s4,s5,s6<span style="color: #000000;">&#93;</span>;
			<span style="color: #009900;">//多点触摸类型</span>
			Multitouch.inputMode=MultitouchInputMode.TOUCH_POINT;
			<span style="color: #009900;">//添加3个多点触摸事件</span>
			<span style="color: #0033ff; font-weight: bold;">this</span>.<span style="color: #004993;">addEventListener</span><span style="color: #000000;">&#40;</span>TouchEvent.TOUCH_BEGIN,touchBeginHandler<span style="color: #000000;">&#41;</span>;
			<span style="color: #0033ff; font-weight: bold;">this</span>.<span style="color: #004993;">addEventListener</span><span style="color: #000000;">&#40;</span>TouchEvent.TOUCH_END,touchEndHandler<span style="color: #000000;">&#41;</span>;
			<span style="color: #0033ff; font-weight: bold;">this</span>.<span style="color: #004993;">addEventListener</span><span style="color: #000000;">&#40;</span>TouchEvent.TOUCH_MOVE,touchMoveHandler<span style="color: #000000;">&#41;</span>;
		<span style="color: #000000;">&#125;</span>
		<span style="color: #009900;">//触摸开始事件</span>
		<span style="color: #0033ff; font-weight: bold;">protected</span> <span style="color: #339966; font-weight: bold;">function</span> touchBeginHandler<span style="color: #000000;">&#40;</span>event<span style="color: #000000; font-weight: bold;">:</span>TouchEvent<span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #0033ff; font-weight: bold;">void</span>
		<span style="color: #000000;">&#123;</span>
			<span style="color: #004993;">addChild</span><span style="color: #000000;">&#40;</span><span style="color: #004993;">DisplayObject</span><span style="color: #000000;">&#40;</span>event.<span style="color: #004993;">target</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>;
			touchMc.<span style="color: #004993;">sort</span><span style="color: #000000;">&#40;</span>depthFunction<span style="color: #000000;">&#41;</span>;
			<span style="color: #6699cc; font-weight: bold;">var</span> touchPoint<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Object</span>=<span style="color: #000000;">&#123;</span><span style="color: #000000;">&#125;</span>;
			touchMap<span style="color: #000000;">&#91;</span>event.touchPointID<span style="color: #000000;">&#93;</span> =touchPoint;
		<span style="color: #000000;">&#125;</span>
		<span style="color: #009900;">//根据深度排序，为了让判断的时候先判断前面的物体</span>
		<span style="color: #0033ff; font-weight: bold;">protected</span> <span style="color: #339966; font-weight: bold;">function</span> depthFunction<span style="color: #000000;">&#40;</span>a<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Sprite</span>,<span style="color: #004993;">b</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Sprite</span><span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">int</span>
		<span style="color: #000000;">&#123;</span>
			<span style="color: #0033ff; font-weight: bold;">if</span><span style="color: #000000;">&#40;</span><span style="color: #004993;">getChildIndex</span><span style="color: #000000;">&#40;</span>a<span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">&amp;</span>gt;getChildIndex<span style="color: #000000;">&#40;</span><span style="color: #004993;">b</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>
				<span style="color: #000000;">&#123;</span>
					<span style="color: #0033ff; font-weight: bold;">return</span> <span style="color: #000000; font-weight: bold;">-</span><span style="color: #000000; font-weight:bold;">1</span>;
				<span style="color: #000000;">&#125;</span><span style="color: #0033ff; font-weight: bold;">else</span> <span style="color: #000000;">&#123;</span>
					<span style="color: #0033ff; font-weight: bold;">return</span> <span style="color: #000000; font-weight:bold;">1</span>;
				<span style="color: #000000;">&#125;</span>
		<span style="color: #000000;">&#125;</span>
		<span style="color: #009900;">//触摸事件结束事件</span>
		<span style="color: #0033ff; font-weight: bold;">protected</span> <span style="color: #339966; font-weight: bold;">function</span> touchEndHandler<span style="color: #000000;">&#40;</span>event<span style="color: #000000; font-weight: bold;">:</span>TouchEvent<span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #0033ff; font-weight: bold;">void</span>
		<span style="color: #000000;">&#123;</span>
			<span style="color: #0033ff; font-weight: bold;">delete</span> touchMap<span style="color: #000000;">&#91;</span>event.touchPointID<span style="color: #000000;">&#93;</span>;
		<span style="color: #000000;">&#125;</span>
		<span style="color: #009900;">//触摸点移动事件</span>
		<span style="color: #0033ff; font-weight: bold;">protected</span> <span style="color: #339966; font-weight: bold;">function</span> touchMoveHandler<span style="color: #000000;">&#40;</span>event<span style="color: #000000; font-weight: bold;">:</span>TouchEvent<span style="color: #000000;">&#41;</span><span style="color: #000000; font-weight: bold;">:</span><span style="color: #0033ff; font-weight: bold;">void</span>
		<span style="color: #000000;">&#123;</span>
			<span style="color: #6699cc; font-weight: bold;">var</span> key <span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">int</span> =event.touchPointID;
			<span style="color: #009900;">//判断触摸到那个mc，并让mc跟着手指移动</span>
			<span style="color: #0033ff; font-weight: bold;">if</span><span style="color: #000000;">&#40;</span>touchMap<span style="color: #000000;">&#91;</span>key<span style="color: #000000;">&#93;</span><span style="color: #000000;">&#41;</span>
			<span style="color: #000000;">&#123;</span>
				<span style="color: #0033ff; font-weight: bold;">for</span><span style="color: #000000;">&#40;</span><span style="color: #6699cc; font-weight: bold;">var</span> i<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">int</span>=<span style="color: #000000; font-weight:bold;">0</span>;i<span style="color: #000000; font-weight: bold;">&amp;</span>lt;<span style="color: #000000; font-weight:bold;">6</span>;i<span style="color: #000000; font-weight: bold;">++</span><span style="color: #000000;">&#41;</span>
				<span style="color: #000000;">&#123;</span>
					<span style="color: #6699cc; font-weight: bold;">var</span> _mc<span style="color: #000000; font-weight: bold;">:</span><span style="color: #004993;">Sprite</span>=touchMc<span style="color: #000000;">&#91;</span>i<span style="color: #000000;">&#93;</span>;
					<span style="color: #0033ff; font-weight: bold;">if</span><span style="color: #000000;">&#40;</span>_mc.<span style="color: #004993;">hitTestPoint</span><span style="color: #000000;">&#40;</span> event.<span style="color: #004993;">stageX</span>,event.<span style="color: #004993;">stageY</span><span style="color: #000000;">&#41;</span><span style="color: #000000;">&#41;</span>
						<span style="color: #000000;">&#123;</span>
							_mc.<span style="color: #004993;">x</span>=event.<span style="color: #004993;">stageX</span>;
							_mc.<span style="color: #004993;">y</span>=event.<span style="color: #004993;">stageY</span>;
							<span style="color: #0033ff; font-weight: bold;">break</span>;
						<span style="color: #000000;">&#125;</span>;
				<span style="color: #000000;">&#125;</span>
			<span style="color: #000000;">&#125;</span>
		<span style="color: #000000;">&#125;</span>
	<span style="color: #000000;">&#125;</span>
<span style="color: #000000;">&#125;</span></pre></div></div>

]]></content:encoded>
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		</item>
		<item>
		<title>Flash 手机播放器将正式支持多点触摸</title>
		<link>http://www.jimmy.sh/flash/flash-%e6%89%8b%e6%9c%ba%e6%92%ad%e6%94%be%e5%99%a8%e5%b0%86%e6%ad%a3%e5%bc%8f%e6%94%af%e6%8c%81%e5%a4%9a%e7%82%b9%e8%a7%a6%e6%91%b8.html</link>
		<comments>http://www.jimmy.sh/flash/flash-%e6%89%8b%e6%9c%ba%e6%92%ad%e6%94%be%e5%99%a8%e5%b0%86%e6%ad%a3%e5%bc%8f%e6%94%af%e6%8c%81%e5%a4%9a%e7%82%b9%e8%a7%a6%e6%91%b8.html#comments</comments>
		<pubDate>Tue, 28 Jul 2009 12:34:25 +0000</pubDate>
		<dc:creator>Jimmy</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[Flash多点触摸]]></category>
		<category><![CDATA[Multi-Touch]]></category>

		<guid isPermaLink="false">http://jimmy.sh/?p=827</guid>
		<description><![CDATA[不知道是不是说的iPhone？现在多点的手机较少 近日，Adobe的CTO Kevin Lynch在一次分析师会议上，公开了Adobe将在2010年上半年发布的Flash Player for Mobile的版本中加入Multi-touch多点触摸的支持功能，借此支持未来智能终端手机上的各种多点触摸应用。此外，Flash Player for Mobile还将加入众多的针对GPS API的原生支持，还有特别的FP加速功能。 http://www.readwriteweb.com/archives/adobe_mobile_flash_to_get_accelerometer_multi-touc.php]]></description>
			<content:encoded><![CDATA[<p>不知道是不是说的iPhone？现在多点的手机较少</p>
<p>近日，Adobe的CTO Kevin Lynch在一次分析师会议上，公开了Adobe将在2010年上半年发布的Flash Player for Mobile的版本中加入Multi-touch多点触摸的支持功能，借此支持未来智能终端手机上的各种多点触摸应用。此外，Flash Player for Mobile还将加入众多的针对GPS API的原生支持，还有特别的FP加速功能。</p>
<p><a style="text-decoration: none; color: #095c83;" href="http://www.readwriteweb.com/archives/adobe_mobile_flash_to_get_accelerometer_multi-touc.php" target="_blank">http://www.readwriteweb.com/archives/adobe_mobile_flash_to_get_accelerometer_multi-touc.php</a></p>
]]></content:encoded>
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